'use client';
import type { HTMLAttributes } from 'react';
import { forwardRef, useCallback, useImperativeHandle, useRef } from 'react';
import { motion, useAnimation } from 'motion/react';
import { cn } from '@/lib/utils';
export interface HandGrabIconHandle {
startAnimation: () => void;
stopAnimation: () => void;
}
interface HandGrabIconProps extends HTMLAttributes<HTMLDivElement> {
size?: number;
}
const HandGrabIcon = forwardRef<HandGrabIconHandle, HandGrabIconProps>(
({ onMouseEnter, onMouseLeave, className, size = 28, ...props }, ref) => {
const controls = useAnimation();
const isControlledRef = useRef(false);
useImperativeHandle(ref, () => {
isControlledRef.current = true;
return {
startAnimation: () => controls.start('animate'),
stopAnimation: () => controls.start('normal'),
};
});
const handleMouseEnter = useCallback(
(e: React.MouseEvent<HTMLDivElement>) => {
if (!isControlledRef.current) {
controls.start('animate');
} else {
onMouseEnter?.(e);
}
},
[controls, onMouseEnter]
);
const handleMouseLeave = useCallback(
(e: React.MouseEvent<HTMLDivElement>) => {
if (!isControlledRef.current) {
controls.start('normal');
} else {
onMouseLeave?.(e);
}
},
[controls, onMouseLeave]
);
return (
<div
className={cn(className)}
onMouseEnter={handleMouseEnter}
onMouseLeave={handleMouseLeave}
{...props}
>
<motion.svg
xmlns="http://www.w3.org/2000/svg"
width={size}
height={size}
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
variants={{
normal: { scale: 1 },
animate: {
scale: [1, 0.9, 1],
transition: {
duration: 0.4,
ease: 'easeInOut',
},
},
}}
initial="normal"
animate={controls}
>
<path d="M18 11.5V9a2 2 0 0 0-2-2a2 2 0 0 0-2 2v1.4" />
<path d="M14 10V8a2 2 0 0 0-2-2a2 2 0 0 0-2 2v2" />
<path d="M10 9.9V9a2 2 0 0 0-2-2a2 2 0 0 0-2 2v5" />
<path d="M6 14a2 2 0 0 0-2-2a2 2 0 0 0-2 2" />
<path d="M18 11a2 2 0 1 1 4 0v3a8 8 0 0 1-8 8h-4a8 8 0 0 1-8-8 2 2 0 1 1 4 0" />
</motion.svg>
</div>
);
}
);
HandGrabIcon.displayName = 'HandGrabIcon';
export { HandGrabIcon };