"use client"
import React, { useCallback, useEffect, useMemo, useRef, useState } from "react"
import { cn } from "@/lib/utils"
interface FlickeringGridProps extends React.HTMLAttributes<HTMLDivElement> {
squareSize?: number
gridGap?: number
flickerChance?: number
color?: string
width?: number
height?: number
className?: string
maxOpacity?: number
}
export const FlickeringGrid: React.FC<FlickeringGridProps> = ({
squareSize = 4,
gridGap = 6,
flickerChance = 0.3,
color = "rgb(0, 0, 0)",
width,
height,
className,
maxOpacity = 0.3,
...props
}) => {
const canvasRef = useRef<HTMLCanvasElement>(null)
const containerRef = useRef<HTMLDivElement>(null)
const [isInView, setIsInView] = useState(false)
const [canvasSize, setCanvasSize] = useState({ width: 0, height: 0 })
const memoizedColor = useMemo(() => {
const toRGBA = (color: string) => {
if (typeof window === "undefined") {
return `rgba(0, 0, 0,`
}
const canvas = document.createElement("canvas")
canvas.width = canvas.height = 1
const ctx = canvas.getContext("2d")
if (!ctx) return "rgba(255, 0, 0,"
ctx.fillStyle = color
ctx.fillRect(0, 0, 1, 1)
const [r, g, b] = Array.from(ctx.getImageData(0, 0, 1, 1).data)
return `rgba(${r}, ${g}, ${b},`
}
return toRGBA(color)
}, [color])
const setupCanvas = useCallback(
(canvas: HTMLCanvasElement, width: number, height: number) => {
const dpr = window.devicePixelRatio || 1
canvas.width = width * dpr
canvas.height = height * dpr
canvas.style.width = `${width}px`
canvas.style.height = `${height}px`
const cols = Math.floor(width / (squareSize + gridGap))
const rows = Math.floor(height / (squareSize + gridGap))
const squares = new Float32Array(cols * rows)
for (let i = 0; i < squares.length; i++) {
squares[i] = Math.random() * maxOpacity
}
return { cols, rows, squares, dpr }
},
[squareSize, gridGap, maxOpacity]
)
const updateSquares = useCallback(
(squares: Float32Array, deltaTime: number) => {
for (let i = 0; i < squares.length; i++) {
if (Math.random() < flickerChance * deltaTime) {
squares[i] = Math.random() * maxOpacity
}
}
},
[flickerChance, maxOpacity]
)
const drawGrid = useCallback(
(
ctx: CanvasRenderingContext2D,
width: number,
height: number,
cols: number,
rows: number,
squares: Float32Array,
dpr: number
) => {
ctx.clearRect(0, 0, width, height)
ctx.fillStyle = "transparent"
ctx.fillRect(0, 0, width, height)
for (let i = 0; i < cols; i++) {
for (let j = 0; j < rows; j++) {
const opacity = squares[i * rows + j]
ctx.fillStyle = `${memoizedColor}${opacity})`
ctx.fillRect(
i * (squareSize + gridGap) * dpr,
j * (squareSize + gridGap) * dpr,
squareSize * dpr,
squareSize * dpr
)
}
}
},
[memoizedColor, squareSize, gridGap]
)
useEffect(() => {
const canvas = canvasRef.current
const container = containerRef.current
if (!canvas || !container) return
const ctx = canvas.getContext("2d")
if (!ctx) return
let animationFrameId: number
let gridParams: ReturnType<typeof setupCanvas>
const updateCanvasSize = () => {
const newWidth = width || container.clientWidth
const newHeight = height || container.clientHeight
setCanvasSize({ width: newWidth, height: newHeight })
gridParams = setupCanvas(canvas, newWidth, newHeight)
}
updateCanvasSize()
let lastTime = 0
const animate = (time: number) => {
if (!isInView) return
const deltaTime = (time - lastTime) / 1000
lastTime = time
updateSquares(gridParams.squares, deltaTime)
drawGrid(
ctx,
canvas.width,
canvas.height,
gridParams.cols,
gridParams.rows,
gridParams.squares,
gridParams.dpr
)
animationFrameId = requestAnimationFrame(animate)
}
const resizeObserver = new ResizeObserver(() => {
updateCanvasSize()
})
resizeObserver.observe(container)
const intersectionObserver = new IntersectionObserver(
([entry]) => {
setIsInView(entry.isIntersecting)
},
{ threshold: 0 }
)
intersectionObserver.observe(canvas)
if (isInView) {
animationFrameId = requestAnimationFrame(animate)
}
return () => {
cancelAnimationFrame(animationFrameId)
resizeObserver.disconnect()
intersectionObserver.disconnect()
}
}, [setupCanvas, updateSquares, drawGrid, width, height, isInView])
return (
<div
ref={containerRef}
className={cn(`h-full w-full ${className}`)}
{...props}
>
<canvas
ref={canvasRef}
className="pointer-events-none"
style={{
width: canvasSize.width,
height: canvasSize.height,
}}
/>
</div>
)
}