import { Camera, Mesh, Plane, Program, Renderer, Texture, Transform } from 'ogl';
import { useEffect, useRef } from 'react';
type GL = Renderer['gl'];
function debounce<T extends (...args: any[]) => void>(func: T, wait: number) {
let timeout: number;
return function (this: any, ...args: Parameters<T>) {
window.clearTimeout(timeout);
timeout = window.setTimeout(() => func.apply(this, args), wait);
};
}
function lerp(p1: number, p2: number, t: number): number {
return p1 + (p2 - p1) * t;
}
function autoBind(instance: any): void {
const proto = Object.getPrototypeOf(instance);
Object.getOwnPropertyNames(proto).forEach(key => {
if (key !== 'constructor' && typeof instance[key] === 'function') {
instance[key] = instance[key].bind(instance);
}
});
}
function getFontSize(font: string): number {
const match = font.match(/(\d+)px/);
return match ? parseInt(match[1], 10) : 30;
}
function createTextTexture(
gl: GL,
text: string,
font: string = 'bold 30px monospace',
color: string = 'black'
): { texture: Texture; width: number; height: number } {
const canvas = document.createElement('canvas');
const context = canvas.getContext('2d');
if (!context) throw new Error('Could not get 2d context');
context.font = font;
const metrics = context.measureText(text);
const textWidth = Math.ceil(metrics.width);
const fontSize = getFontSize(font);
const textHeight = Math.ceil(fontSize * 1.2);
canvas.width = textWidth + 20;
canvas.height = textHeight + 20;
context.font = font;
context.fillStyle = color;
context.textBaseline = 'middle';
context.textAlign = 'center';
context.clearRect(0, 0, canvas.width, canvas.height);
context.fillText(text, canvas.width / 2, canvas.height / 2);
const texture = new Texture(gl, { generateMipmaps: false });
texture.image = canvas;
return { texture, width: canvas.width, height: canvas.height };
}
interface TitleProps {
gl: GL;
plane: Mesh;
renderer: Renderer;
text: string;
textColor?: string;
font?: string;
}
class Title {
gl: GL;
plane: Mesh;
renderer: Renderer;
text: string;
textColor: string;
font: string;
mesh!: Mesh;
constructor({ gl, plane, renderer, text, textColor = '#545050', font = '30px sans-serif' }: TitleProps) {
autoBind(this);
this.gl = gl;
this.plane = plane;
this.renderer = renderer;
this.text = text;
this.textColor = textColor;
this.font = font;
this.createMesh();
}
createMesh() {
const { texture, width, height } = createTextTexture(this.gl, this.text, this.font, this.textColor);
const geometry = new Plane(this.gl);
const program = new Program(this.gl, {
vertex: `
attribute vec3 position;
attribute vec2 uv;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
varying vec2 vUv;
void main() {
vUv = uv;
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
}
`,
fragment: `
precision highp float;
uniform sampler2D tMap;
varying vec2 vUv;
void main() {
vec4 color = texture2D(tMap, vUv);
if (color.a < 0.1) discard;
gl_FragColor = color;
}
`,
uniforms: { tMap: { value: texture } },
transparent: true
});
this.mesh = new Mesh(this.gl, { geometry, program });
const aspect = width / height;
const textHeightScaled = this.plane.scale.y * 0.15;
const textWidthScaled = textHeightScaled * aspect;
this.mesh.scale.set(textWidthScaled, textHeightScaled, 1);
this.mesh.position.y = -this.plane.scale.y * 0.5 - textHeightScaled * 0.5 - 0.05;
this.mesh.setParent(this.plane);
}
}
interface ScreenSize {
width: number;
height: number;
}
interface Viewport {
width: number;
height: number;
}
interface MediaProps {
geometry: Plane;
gl: GL;
image: string;
index: number;
length: number;
renderer: Renderer;
scene: Transform;
screen: ScreenSize;
text: string;
viewport: Viewport;
bend: number;
textColor: string;
borderRadius?: number;
font?: string;
}
class Media {
extra: number = 0;
geometry: Plane;
gl: GL;
image: string;
index: number;
length: number;
renderer: Renderer;
scene: Transform;
screen: ScreenSize;
text: string;
viewport: Viewport;
bend: number;
textColor: string;
borderRadius: number;
font?: string;
program!: Program;
plane!: Mesh;
title!: Title;
scale!: number;
padding!: number;
width!: number;
widthTotal!: number;
x!: number;
speed: number = 0;
isBefore: boolean = false;
isAfter: boolean = false;
constructor({
geometry,
gl,
image,
index,
length,
renderer,
scene,
screen,
text,
viewport,
bend,
textColor,
borderRadius = 0,
font
}: MediaProps) {
this.geometry = geometry;
this.gl = gl;
this.image = image;
this.index = index;
this.length = length;
this.renderer = renderer;
this.scene = scene;
this.screen = screen;
this.text = text;
this.viewport = viewport;
this.bend = bend;
this.textColor = textColor;
this.borderRadius = borderRadius;
this.font = font;
this.createShader();
this.createMesh();
this.createTitle();
this.onResize();
}
createShader() {
const texture = new Texture(this.gl, {
generateMipmaps: true
});
this.program = new Program(this.gl, {
depthTest: false,
depthWrite: false,
vertex: `
precision highp float;
attribute vec3 position;
attribute vec2 uv;
uniform mat4 modelViewMatrix;
uniform mat4 projectionMatrix;
uniform float uTime;
uniform float uSpeed;
varying vec2 vUv;
void main() {
vUv = uv;
vec3 p = position;
p.z = (sin(p.x * 4.0 + uTime) * 1.5 + cos(p.y * 2.0 + uTime) * 1.5) * (0.1 + uSpeed * 0.5);
gl_Position = projectionMatrix * modelViewMatrix * vec4(p, 1.0);
}
`,
fragment: `
precision highp float;
uniform vec2 uImageSizes;
uniform vec2 uPlaneSizes;
uniform sampler2D tMap;
uniform float uBorderRadius;
varying vec2 vUv;
float roundedBoxSDF(vec2 p, vec2 b, float r) {
vec2 d = abs(p) - b;
return length(max(d, vec2(0.0))) + min(max(d.x, d.y), 0.0) - r;
}
void main() {
vec2 ratio = vec2(
min((uPlaneSizes.x / uPlaneSizes.y) / (uImageSizes.x / uImageSizes.y), 1.0),
min((uPlaneSizes.y / uPlaneSizes.x) / (uImageSizes.y / uImageSizes.x), 1.0)
);
vec2 uv = vec2(
vUv.x * ratio.x + (1.0 - ratio.x) * 0.5,
vUv.y * ratio.y + (1.0 - ratio.y) * 0.5
);
vec4 color = texture2D(tMap, uv);
float d = roundedBoxSDF(vUv - 0.5, vec2(0.5 - uBorderRadius), uBorderRadius);
// Smooth antialiasing for edges
float edgeSmooth = 0.002;
float alpha = 1.0 - smoothstep(-edgeSmooth, edgeSmooth, d);
gl_FragColor = vec4(color.rgb, alpha);
}
`,
uniforms: {
tMap: { value: texture },
uPlaneSizes: { value: [0, 0] },
uImageSizes: { value: [0, 0] },
uSpeed: { value: 0 },
uTime: { value: 100 * Math.random() },
uBorderRadius: { value: this.borderRadius }
},
transparent: true
});
const img = new Image();
img.crossOrigin = 'anonymous';
img.src = this.image;
img.onload = () => {
texture.image = img;
this.program.uniforms.uImageSizes.value = [img.naturalWidth, img.naturalHeight];
};
}
createMesh() {
this.plane = new Mesh(this.gl, {
geometry: this.geometry,
program: this.program
});
this.plane.setParent(this.scene);
}
createTitle() {
this.title = new Title({
gl: this.gl,
plane: this.plane,
renderer: this.renderer,
text: this.text,
textColor: this.textColor,
font: this.font
});
}
update(scroll: { current: number; last: number }, direction: 'right' | 'left') {
this.plane.position.x = this.x - scroll.current - this.extra;
const x = this.plane.position.x;
const H = this.viewport.width / 2;
if (this.bend === 0) {
this.plane.position.y = 0;
this.plane.rotation.z = 0;
} else {
const B_abs = Math.abs(this.bend);
const R = (H * H + B_abs * B_abs) / (2 * B_abs);
const effectiveX = Math.min(Math.abs(x), H);
const arc = R - Math.sqrt(R * R - effectiveX * effectiveX);
if (this.bend > 0) {
this.plane.position.y = -arc;
this.plane.rotation.z = -Math.sign(x) * Math.asin(effectiveX / R);
} else {
this.plane.position.y = arc;
this.plane.rotation.z = Math.sign(x) * Math.asin(effectiveX / R);
}
}
this.speed = scroll.current - scroll.last;
this.program.uniforms.uTime.value += 0.04;
this.program.uniforms.uSpeed.value = this.speed;
const planeOffset = this.plane.scale.x / 2;
const viewportOffset = this.viewport.width / 2;
this.isBefore = this.plane.position.x + planeOffset < -viewportOffset;
this.isAfter = this.plane.position.x - planeOffset > viewportOffset;
if (direction === 'right' && this.isBefore) {
this.extra -= this.widthTotal;
this.isBefore = this.isAfter = false;
}
if (direction === 'left' && this.isAfter) {
this.extra += this.widthTotal;
this.isBefore = this.isAfter = false;
}
}
onResize({ screen, viewport }: { screen?: ScreenSize; viewport?: Viewport } = {}) {
if (screen) this.screen = screen;
if (viewport) {
this.viewport = viewport;
if (this.plane.program.uniforms.uViewportSizes) {
this.plane.program.uniforms.uViewportSizes.value = [this.viewport.width, this.viewport.height];
}
}
this.scale = this.screen.height / 1500;
this.plane.scale.y = (this.viewport.height * (900 * this.scale)) / this.screen.height;
this.plane.scale.x = (this.viewport.width * (700 * this.scale)) / this.screen.width;
this.plane.program.uniforms.uPlaneSizes.value = [this.plane.scale.x, this.plane.scale.y];
this.padding = 2;
this.width = this.plane.scale.x + this.padding;
this.widthTotal = this.width * this.length;
this.x = this.width * this.index;
}
}
interface AppConfig {
items?: { image: string; text: string }[];
bend?: number;
textColor?: string;
borderRadius?: number;
font?: string;
scrollSpeed?: number;
scrollEase?: number;
}
class App {
container: HTMLElement;
scrollSpeed: number;
scroll: {
ease: number;
current: number;
target: number;
last: number;
position?: number;
};
onCheckDebounce: (...args: any[]) => void;
renderer!: Renderer;
gl!: GL;
camera!: Camera;
scene!: Transform;
planeGeometry!: Plane;
medias: Media[] = [];
mediasImages: { image: string; text: string }[] = [];
screen!: { width: number; height: number };
viewport!: { width: number; height: number };
raf: number = 0;
boundOnResize!: () => void;
boundOnWheel!: (e: Event) => void;
boundOnTouchDown!: (e: MouseEvent | TouchEvent) => void;
boundOnTouchMove!: (e: MouseEvent | TouchEvent) => void;
boundOnTouchUp!: () => void;
isDown: boolean = false;
start: number = 0;
constructor(
container: HTMLElement,
{
items,
bend = 1,
textColor = '#ffffff',
borderRadius = 0,
font = 'bold 30px Figtree',
scrollSpeed = 2,
scrollEase = 0.05
}: AppConfig
) {
document.documentElement.classList.remove('no-js');
this.container = container;
this.scrollSpeed = scrollSpeed;
this.scroll = { ease: scrollEase, current: 0, target: 0, last: 0 };
this.onCheckDebounce = debounce(this.onCheck.bind(this), 200);
this.createRenderer();
this.createCamera();
this.createScene();
this.onResize();
this.createGeometry();
this.createMedias(items, bend, textColor, borderRadius, font);
this.update();
this.addEventListeners();
}
createRenderer() {
this.renderer = new Renderer({
alpha: true,
antialias: true,
dpr: Math.min(window.devicePixelRatio || 1, 2)
});
this.gl = this.renderer.gl;
this.gl.clearColor(0, 0, 0, 0);
this.container.appendChild(this.renderer.gl.canvas as HTMLCanvasElement);
}
createCamera() {
this.camera = new Camera(this.gl);
this.camera.fov = 45;
this.camera.position.z = 20;
}
createScene() {
this.scene = new Transform();
}
createGeometry() {
this.planeGeometry = new Plane(this.gl, {
heightSegments: 50,
widthSegments: 100
});
}
createMedias(
items: { image: string; text: string }[] | undefined,
bend: number = 1,
textColor: string,
borderRadius: number,
font: string
) {
const defaultItems = [
{
image: `https://picsum.photos/seed/1/800/600?grayscale`,
text: 'Bridge'
},
{
image: `https://picsum.photos/seed/2/800/600?grayscale`,
text: 'Desk Setup'
},
{
image: `https://picsum.photos/seed/3/800/600?grayscale`,
text: 'Waterfall'
},
{
image: `https://picsum.photos/seed/4/800/600?grayscale`,
text: 'Strawberries'
},
{
image: `https://picsum.photos/seed/5/800/600?grayscale`,
text: 'Deep Diving'
},
{
image: `https://picsum.photos/seed/16/800/600?grayscale`,
text: 'Train Track'
},
{
image: `https://picsum.photos/seed/17/800/600?grayscale`,
text: 'Santorini'
},
{
image: `https://picsum.photos/seed/8/800/600?grayscale`,
text: 'Blurry Lights'
},
{
image: `https://picsum.photos/seed/9/800/600?grayscale`,
text: 'New York'
},
{
image: `https://picsum.photos/seed/10/800/600?grayscale`,
text: 'Good Boy'
},
{
image: `https://picsum.photos/seed/21/800/600?grayscale`,
text: 'Coastline'
},
{
image: `https://picsum.photos/seed/12/800/600?grayscale`,
text: 'Palm Trees'
}
];
const galleryItems = items && items.length ? items : defaultItems;
this.mediasImages = galleryItems.concat(galleryItems);
this.medias = this.mediasImages.map((data, index) => {
return new Media({
geometry: this.planeGeometry,
gl: this.gl,
image: data.image,
index,
length: this.mediasImages.length,
renderer: this.renderer,
scene: this.scene,
screen: this.screen,
text: data.text,
viewport: this.viewport,
bend,
textColor,
borderRadius,
font
});
});
}
onTouchDown(e: MouseEvent | TouchEvent) {
this.isDown = true;
this.scroll.position = this.scroll.current;
this.start = 'touches' in e ? e.touches[0].clientX : e.clientX;
}
onTouchMove(e: MouseEvent | TouchEvent) {
if (!this.isDown) return;
const x = 'touches' in e ? e.touches[0].clientX : e.clientX;
const distance = (this.start - x) * (this.scrollSpeed * 0.025);
this.scroll.target = (this.scroll.position ?? 0) + distance;
}
onTouchUp() {
this.isDown = false;
this.onCheck();
}
onWheel(e: Event) {
const wheelEvent = e as WheelEvent;
const delta = wheelEvent.deltaY || (wheelEvent as any).wheelDelta || (wheelEvent as any).detail;
this.scroll.target += (delta > 0 ? this.scrollSpeed : -this.scrollSpeed) * 0.2;
this.onCheckDebounce();
}
onCheck() {
if (!this.medias || !this.medias[0]) return;
const width = this.medias[0].width;
const itemIndex = Math.round(Math.abs(this.scroll.target) / width);
const item = width * itemIndex;
this.scroll.target = this.scroll.target < 0 ? -item : item;
}
onResize() {
this.screen = {
width: this.container.clientWidth,
height: this.container.clientHeight
};
this.renderer.setSize(this.screen.width, this.screen.height);
this.camera.perspective({
aspect: this.screen.width / this.screen.height
});
const fov = (this.camera.fov * Math.PI) / 180;
const height = 2 * Math.tan(fov / 2) * this.camera.position.z;
const width = height * this.camera.aspect;
this.viewport = { width, height };
if (this.medias) {
this.medias.forEach(media => media.onResize({ screen: this.screen, viewport: this.viewport }));
}
}
update() {
this.scroll.current = lerp(this.scroll.current, this.scroll.target, this.scroll.ease);
const direction = this.scroll.current > this.scroll.last ? 'right' : 'left';
if (this.medias) {
this.medias.forEach(media => media.update(this.scroll, direction));
}
this.renderer.render({ scene: this.scene, camera: this.camera });
this.scroll.last = this.scroll.current;
this.raf = window.requestAnimationFrame(this.update.bind(this));
}
addEventListeners() {
this.boundOnResize = this.onResize.bind(this);
this.boundOnWheel = this.onWheel.bind(this);
this.boundOnTouchDown = this.onTouchDown.bind(this);
this.boundOnTouchMove = this.onTouchMove.bind(this);
this.boundOnTouchUp = this.onTouchUp.bind(this);
window.addEventListener('resize', this.boundOnResize);
window.addEventListener('mousewheel', this.boundOnWheel);
window.addEventListener('wheel', this.boundOnWheel);
window.addEventListener('mousedown', this.boundOnTouchDown);
window.addEventListener('mousemove', this.boundOnTouchMove);
window.addEventListener('mouseup', this.boundOnTouchUp);
window.addEventListener('touchstart', this.boundOnTouchDown);
window.addEventListener('touchmove', this.boundOnTouchMove);
window.addEventListener('touchend', this.boundOnTouchUp);
}
destroy() {
window.cancelAnimationFrame(this.raf);
window.removeEventListener('resize', this.boundOnResize);
window.removeEventListener('mousewheel', this.boundOnWheel);
window.removeEventListener('wheel', this.boundOnWheel);
window.removeEventListener('mousedown', this.boundOnTouchDown);
window.removeEventListener('mousemove', this.boundOnTouchMove);
window.removeEventListener('mouseup', this.boundOnTouchUp);
window.removeEventListener('touchstart', this.boundOnTouchDown);
window.removeEventListener('touchmove', this.boundOnTouchMove);
window.removeEventListener('touchend', this.boundOnTouchUp);
if (this.renderer && this.renderer.gl && this.renderer.gl.canvas.parentNode) {
this.renderer.gl.canvas.parentNode.removeChild(this.renderer.gl.canvas as HTMLCanvasElement);
}
}
}
interface CircularGalleryProps {
items?: { image: string; text: string }[];
bend?: number;
textColor?: string;
borderRadius?: number;
font?: string;
scrollSpeed?: number;
scrollEase?: number;
}
export default function CircularGallery({
items,
bend = 3,
textColor = '#ffffff',
borderRadius = 0.05,
font = 'bold 30px Figtree',
scrollSpeed = 2,
scrollEase = 0.05
}: CircularGalleryProps) {
const containerRef = useRef<HTMLDivElement>(null);
useEffect(() => {
if (!containerRef.current) return;
const app = new App(containerRef.current, {
items,
bend,
textColor,
borderRadius,
font,
scrollSpeed,
scrollEase
});
return () => {
app.destroy();
};
}, [items, bend, textColor, borderRadius, font, scrollSpeed, scrollEase]);
return <div className="w-full h-full overflow-hidden cursor-grab active:cursor-grabbing" ref={containerRef} />;
}