import { useEffect, useRef } from 'react';
import { gsap } from 'gsap';
const lerp = (a, b, n) => (1 - n) * a + n * b;
const getMousePos = (e, container) => {
if (container) {
const bounds = container.getBoundingClientRect();
return {
x: e.clientX - bounds.left,
y: e.clientY - bounds.top
};
}
return { x: e.clientX, y: e.clientY };
};
const Crosshair = ({ color = 'white', containerRef = null }) => {
const cursorRef = useRef(null);
const lineHorizontalRef = useRef(null);
const lineVerticalRef = useRef(null);
const filterXRef = useRef(null);
const filterYRef = useRef(null);
let mouse = { x: 0, y: 0 };
useEffect(() => {
const handleMouseMove = ev => {
// eslint-disable-next-line react-hooks/exhaustive-deps
mouse = getMousePos(ev, containerRef?.current);
if (containerRef?.current) {
const bounds = containerRef.current.getBoundingClientRect();
if (
ev.clientX < bounds.left ||
ev.clientX > bounds.right ||
ev.clientY < bounds.top ||
ev.clientY > bounds.bottom
) {
gsap.to([lineHorizontalRef.current, lineVerticalRef.current], { opacity: 0 });
} else {
gsap.to([lineHorizontalRef.current, lineVerticalRef.current], { opacity: 1 });
}
}
};
const target = containerRef?.current || window;
target.addEventListener('mousemove', handleMouseMove);
const renderedStyles = {
tx: { previous: 0, current: 0, amt: 0.15 },
ty: { previous: 0, current: 0, amt: 0.15 }
};
gsap.set([lineHorizontalRef.current, lineVerticalRef.current], { opacity: 0 });
const onMouseMove = () => {
renderedStyles.tx.previous = renderedStyles.tx.current = mouse.x;
renderedStyles.ty.previous = renderedStyles.ty.current = mouse.y;
gsap.to([lineHorizontalRef.current, lineVerticalRef.current], {
duration: 0.9,
ease: 'Power3.easeOut',
opacity: 1
});
requestAnimationFrame(render);
target.removeEventListener('mousemove', onMouseMove);
};
target.addEventListener('mousemove', onMouseMove);
const primitiveValues = { turbulence: 0 };
const tl = gsap
.timeline({
paused: true,
onStart: () => {
lineHorizontalRef.current.style.filter = `url(#filter-noise-x)`;
lineVerticalRef.current.style.filter = `url(#filter-noise-y)`;
},
onUpdate: () => {
if (filterXRef.current && filterYRef.current) {
filterXRef.current.setAttribute('baseFrequency', primitiveValues.turbulence);
filterYRef.current.setAttribute('baseFrequency', primitiveValues.turbulence);
}
},
onComplete: () => {
if (lineHorizontalRef.current && lineVerticalRef.current) {
lineHorizontalRef.current.style.filter = lineVerticalRef.current.style.filter = 'none';
}
}
})
.to(primitiveValues, {
duration: 0.5,
ease: 'power1',
startAt: { turbulence: 1 },
turbulence: 0
});
const enter = () => tl.restart();
const leave = () => tl.progress(1).kill();
const render = () => {
renderedStyles.tx.current = mouse.x;
renderedStyles.ty.current = mouse.y;
for (const key in renderedStyles) {
renderedStyles[key].previous = lerp(
renderedStyles[key].previous,
renderedStyles[key].current,
renderedStyles[key].amt
);
}
if (lineHorizontalRef.current && lineHorizontalRef.current) {
gsap.set(lineVerticalRef.current, { x: renderedStyles.tx.previous });
gsap.set(lineHorizontalRef.current, { y: renderedStyles.ty.previous });
}
requestAnimationFrame(render);
};
const links = containerRef?.current ? containerRef.current.querySelectorAll('a') : document.querySelectorAll('a');
links.forEach(link => {
link.addEventListener('mouseenter', enter);
link.addEventListener('mouseleave', leave);
});
return () => {
target.removeEventListener('mousemove', handleMouseMove);
target.removeEventListener('mousemove', onMouseMove);
links.forEach(link => {
link.removeEventListener('mouseenter', enter);
link.removeEventListener('mouseleave', leave);
});
};
}, [containerRef]);
return (
<div
ref={cursorRef}
className="cursor"
style={{
position: containerRef ? 'absolute' : 'fixed',
top: 0,
left: 0,
width: '100%',
height: '100%',
pointerEvents: 'none',
zIndex: 10000
}}
>
<svg style={{ position: 'absolute', left: 0, top: 0, width: '100%', height: '100%' }}>
<defs>
<filter id="filter-noise-x">
<feTurbulence type="fractalNoise" baseFrequency="0.000001" numOctaves="1" ref={filterXRef} />
<feDisplacementMap in="SourceGraphic" scale="40" />
</filter>
<filter id="filter-noise-y">
<feTurbulence type="fractalNoise" baseFrequency="0.000001" numOctaves="1" ref={filterYRef} />
<feDisplacementMap in="SourceGraphic" scale="40" />
</filter>
</defs>
</svg>
<div
ref={lineHorizontalRef}
style={{
position: 'absolute',
width: '100%',
height: '1px',
background: color,
pointerEvents: 'none',
transform: 'translateY(50%)',
opacity: 0
}}
></div>
<div
ref={lineVerticalRef}
style={{
position: 'absolute',
height: '100%',
width: '1px',
background: color,
pointerEvents: 'none',
transform: 'translateX(50%)',
opacity: 0
}}
></div>
</div>
);
};
export default Crosshair;