'use client';
import React, { useRef, useEffect, useCallback, useMemo } from 'react';
import { gsap } from 'gsap';
import { InertiaPlugin } from 'gsap/InertiaPlugin';
gsap.registerPlugin(InertiaPlugin);
const throttle = (func: (...args: any[]) => void, limit: number) => {
let lastCall = 0;
return function (this: any, ...args: any[]) {
const now = performance.now();
if (now - lastCall >= limit) {
lastCall = now;
func.apply(this, args);
}
};
};
interface Dot {
cx: number;
cy: number;
xOffset: number;
yOffset: number;
_inertiaApplied: boolean;
}
export interface DotGridProps {
dotSize?: number;
gap?: number;
baseColor?: string;
activeColor?: string;
proximity?: number;
speedTrigger?: number;
shockRadius?: number;
shockStrength?: number;
maxSpeed?: number;
resistance?: number;
returnDuration?: number;
className?: string;
style?: React.CSSProperties;
}
function hexToRgb(hex: string) {
const m = hex.match(/^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i);
if (!m) return { r: 0, g: 0, b: 0 };
return {
r: parseInt(m[1], 16),
g: parseInt(m[2], 16),
b: parseInt(m[3], 16)
};
}
const DotGrid: React.FC<DotGridProps> = ({
dotSize = 16,
gap = 32,
baseColor = '#5227FF',
activeColor = '#5227FF',
proximity = 150,
speedTrigger = 100,
shockRadius = 250,
shockStrength = 5,
maxSpeed = 5000,
resistance = 750,
returnDuration = 1.5,
className = '',
style
}) => {
const wrapperRef = useRef<HTMLDivElement>(null);
const canvasRef = useRef<HTMLCanvasElement>(null);
const dotsRef = useRef<Dot[]>([]);
const pointerRef = useRef({
x: 0,
y: 0,
vx: 0,
vy: 0,
speed: 0,
lastTime: 0,
lastX: 0,
lastY: 0
});
const baseRgb = useMemo(() => hexToRgb(baseColor), [baseColor]);
const activeRgb = useMemo(() => hexToRgb(activeColor), [activeColor]);
const circlePath = useMemo(() => {
if (typeof window === 'undefined' || !window.Path2D) return null;
const p = new Path2D();
p.arc(0, 0, dotSize / 2, 0, Math.PI * 2);
return p;
}, [dotSize]);
const buildGrid = useCallback(() => {
const wrap = wrapperRef.current;
const canvas = canvasRef.current;
if (!wrap || !canvas) return;
const { width, height } = wrap.getBoundingClientRect();
const dpr = window.devicePixelRatio || 1;
canvas.width = width * dpr;
canvas.height = height * dpr;
canvas.style.width = `${width}px`;
canvas.style.height = `${height}px`;
const ctx = canvas.getContext('2d');
if (ctx) ctx.scale(dpr, dpr);
const cols = Math.floor((width + gap) / (dotSize + gap));
const rows = Math.floor((height + gap) / (dotSize + gap));
const cell = dotSize + gap;
const gridW = cell * cols - gap;
const gridH = cell * rows - gap;
const extraX = width - gridW;
const extraY = height - gridH;
const startX = extraX / 2 + dotSize / 2;
const startY = extraY / 2 + dotSize / 2;
const dots: Dot[] = [];
for (let y = 0; y < rows; y++) {
for (let x = 0; x < cols; x++) {
const cx = startX + x * cell;
const cy = startY + y * cell;
dots.push({ cx, cy, xOffset: 0, yOffset: 0, _inertiaApplied: false });
}
}
dotsRef.current = dots;
}, [dotSize, gap]);
useEffect(() => {
if (!circlePath) return;
let rafId: number;
const proxSq = proximity * proximity;
const draw = () => {
const canvas = canvasRef.current;
if (!canvas) return;
const ctx = canvas.getContext('2d');
if (!ctx) return;
ctx.clearRect(0, 0, canvas.width, canvas.height);
const { x: px, y: py } = pointerRef.current;
for (const dot of dotsRef.current) {
const ox = dot.cx + dot.xOffset;
const oy = dot.cy + dot.yOffset;
const dx = dot.cx - px;
const dy = dot.cy - py;
const dsq = dx * dx + dy * dy;
let style = baseColor;
if (dsq <= proxSq) {
const dist = Math.sqrt(dsq);
const t = 1 - dist / proximity;
const r = Math.round(baseRgb.r + (activeRgb.r - baseRgb.r) * t);
const g = Math.round(baseRgb.g + (activeRgb.g - baseRgb.g) * t);
const b = Math.round(baseRgb.b + (activeRgb.b - baseRgb.b) * t);
style = `rgb(${r},${g},${b})`;
}
ctx.save();
ctx.translate(ox, oy);
ctx.fillStyle = style;
ctx.fill(circlePath);
ctx.restore();
}
rafId = requestAnimationFrame(draw);
};
draw();
return () => cancelAnimationFrame(rafId);
}, [proximity, baseColor, activeRgb, baseRgb, circlePath]);
useEffect(() => {
buildGrid();
let ro: ResizeObserver | null = null;
if ('ResizeObserver' in window) {
ro = new ResizeObserver(buildGrid);
wrapperRef.current && ro.observe(wrapperRef.current);
} else {
(window as Window).addEventListener('resize', buildGrid);
}
return () => {
if (ro) ro.disconnect();
else window.removeEventListener('resize', buildGrid);
};
}, [buildGrid]);
useEffect(() => {
const onMove = (e: MouseEvent) => {
const now = performance.now();
const pr = pointerRef.current;
const dt = pr.lastTime ? now - pr.lastTime : 16;
const dx = e.clientX - pr.lastX;
const dy = e.clientY - pr.lastY;
let vx = (dx / dt) * 1000;
let vy = (dy / dt) * 1000;
let speed = Math.hypot(vx, vy);
if (speed > maxSpeed) {
const scale = maxSpeed / speed;
vx *= scale;
vy *= scale;
speed = maxSpeed;
}
pr.lastTime = now;
pr.lastX = e.clientX;
pr.lastY = e.clientY;
pr.vx = vx;
pr.vy = vy;
pr.speed = speed;
const rect = canvasRef.current!.getBoundingClientRect();
pr.x = e.clientX - rect.left;
pr.y = e.clientY - rect.top;
for (const dot of dotsRef.current) {
const dist = Math.hypot(dot.cx - pr.x, dot.cy - pr.y);
if (speed > speedTrigger && dist < proximity && !dot._inertiaApplied) {
dot._inertiaApplied = true;
gsap.killTweensOf(dot);
const pushX = dot.cx - pr.x + vx * 0.005;
const pushY = dot.cy - pr.y + vy * 0.005;
gsap.to(dot, {
inertia: { xOffset: pushX, yOffset: pushY, resistance },
onComplete: () => {
gsap.to(dot, {
xOffset: 0,
yOffset: 0,
duration: returnDuration,
ease: 'elastic.out(1,0.75)'
});
dot._inertiaApplied = false;
}
});
}
}
};
const onClick = (e: MouseEvent) => {
const rect = canvasRef.current!.getBoundingClientRect();
const cx = e.clientX - rect.left;
const cy = e.clientY - rect.top;
for (const dot of dotsRef.current) {
const dist = Math.hypot(dot.cx - cx, dot.cy - cy);
if (dist < shockRadius && !dot._inertiaApplied) {
dot._inertiaApplied = true;
gsap.killTweensOf(dot);
const falloff = Math.max(0, 1 - dist / shockRadius);
const pushX = (dot.cx - cx) * shockStrength * falloff;
const pushY = (dot.cy - cy) * shockStrength * falloff;
gsap.to(dot, {
inertia: { xOffset: pushX, yOffset: pushY, resistance },
onComplete: () => {
gsap.to(dot, {
xOffset: 0,
yOffset: 0,
duration: returnDuration,
ease: 'elastic.out(1,0.75)'
});
dot._inertiaApplied = false;
}
});
}
}
};
const throttledMove = throttle(onMove, 50);
window.addEventListener('mousemove', throttledMove, { passive: true });
window.addEventListener('click', onClick);
return () => {
window.removeEventListener('mousemove', throttledMove);
window.removeEventListener('click', onClick);
};
}, [maxSpeed, speedTrigger, proximity, resistance, returnDuration, shockRadius, shockStrength]);
return (
<section className={`p-4 flex items-center justify-center h-full w-full relative ${className}`} style={style}>
<div ref={wrapperRef} className="w-full h-full relative">
<canvas ref={canvasRef} className="absolute inset-0 w-full h-full pointer-events-none" />
</div>
</section>
);
};
export default DotGrid;