import React, { useEffect, useRef } from 'react';
const FuzzyText = ({
children,
fontSize = 'clamp(2rem, 10vw, 10rem)',
fontWeight = 900,
fontFamily = 'inherit',
color = '#fff',
enableHover = true,
baseIntensity = 0.18,
hoverIntensity = 0.5,
fuzzRange = 30,
fps = 60,
direction = 'horizontal',
transitionDuration = 0,
clickEffect = false,
glitchMode = false,
glitchInterval = 2000,
glitchDuration = 200,
gradient = null,
letterSpacing = 0,
className = ''
}) => {
const canvasRef = useRef(null);
useEffect(() => {
let animationFrameId;
let isCancelled = false;
let glitchTimeoutId;
let glitchEndTimeoutId;
let clickTimeoutId;
const canvas = canvasRef.current;
if (!canvas) return;
const init = async () => {
const ctx = canvas.getContext('2d');
if (!ctx) return;
const computedFontFamily =
fontFamily === 'inherit' ? window.getComputedStyle(canvas).fontFamily || 'sans-serif' : fontFamily;
const fontSizeStr = typeof fontSize === 'number' ? `${fontSize}px` : fontSize;
const fontString = `${fontWeight} ${fontSizeStr} ${computedFontFamily}`;
try {
await document.fonts.load(fontString);
} catch {
await document.fonts.ready;
}
if (isCancelled) return;
let numericFontSize;
if (typeof fontSize === 'number') {
numericFontSize = fontSize;
} else {
const temp = document.createElement('span');
temp.style.fontSize = fontSize;
document.body.appendChild(temp);
const computedSize = window.getComputedStyle(temp).fontSize;
numericFontSize = parseFloat(computedSize);
document.body.removeChild(temp);
}
const text = React.Children.toArray(children).join('');
const offscreen = document.createElement('canvas');
const offCtx = offscreen.getContext('2d');
if (!offCtx) return;
offCtx.font = `${fontWeight} ${fontSizeStr} ${computedFontFamily}`;
offCtx.textBaseline = 'alphabetic';
let totalWidth = 0;
if (letterSpacing !== 0) {
for (const char of text) {
totalWidth += offCtx.measureText(char).width + letterSpacing;
}
totalWidth -= letterSpacing;
} else {
totalWidth = offCtx.measureText(text).width;
}
const metrics = offCtx.measureText(text);
const actualLeft = metrics.actualBoundingBoxLeft ?? 0;
const actualRight = letterSpacing !== 0 ? totalWidth : (metrics.actualBoundingBoxRight ?? metrics.width);
const actualAscent = metrics.actualBoundingBoxAscent ?? numericFontSize;
const actualDescent = metrics.actualBoundingBoxDescent ?? numericFontSize * 0.2;
const textBoundingWidth = Math.ceil(letterSpacing !== 0 ? totalWidth : actualLeft + actualRight);
const tightHeight = Math.ceil(actualAscent + actualDescent);
const extraWidthBuffer = 10;
const offscreenWidth = textBoundingWidth + extraWidthBuffer;
offscreen.width = offscreenWidth;
offscreen.height = tightHeight;
const xOffset = extraWidthBuffer / 2;
offCtx.font = `${fontWeight} ${fontSizeStr} ${computedFontFamily}`;
offCtx.textBaseline = 'alphabetic';
if (gradient && Array.isArray(gradient) && gradient.length >= 2) {
const grad = offCtx.createLinearGradient(0, 0, offscreenWidth, 0);
gradient.forEach((c, i) => grad.addColorStop(i / (gradient.length - 1), c));
offCtx.fillStyle = grad;
} else {
offCtx.fillStyle = color;
}
if (letterSpacing !== 0) {
let xPos = xOffset;
for (const char of text) {
offCtx.fillText(char, xPos, actualAscent);
xPos += offCtx.measureText(char).width + letterSpacing;
}
} else {
offCtx.fillText(text, xOffset - actualLeft, actualAscent);
}
const horizontalMargin = fuzzRange + 20;
const verticalMargin = 0;
canvas.width = offscreenWidth + horizontalMargin * 2;
canvas.height = tightHeight + verticalMargin * 2;
ctx.translate(horizontalMargin, verticalMargin);
const interactiveLeft = horizontalMargin + xOffset;
const interactiveTop = verticalMargin;
const interactiveRight = interactiveLeft + textBoundingWidth;
const interactiveBottom = interactiveTop + tightHeight;
let isHovering = false;
let isClicking = false;
let isGlitching = false;
let currentIntensity = baseIntensity;
let targetIntensity = baseIntensity;
let lastFrameTime = 0;
const frameDuration = 1000 / fps;
const startGlitchLoop = () => {
if (!glitchMode || isCancelled) return;
glitchTimeoutId = setTimeout(() => {
if (isCancelled) return;
isGlitching = true;
glitchEndTimeoutId = setTimeout(() => {
isGlitching = false;
startGlitchLoop();
}, glitchDuration);
}, glitchInterval);
};
if (glitchMode) startGlitchLoop();
const run = timestamp => {
if (isCancelled) return;
if (timestamp - lastFrameTime < frameDuration) {
animationFrameId = window.requestAnimationFrame(run);
return;
}
lastFrameTime = timestamp;
ctx.clearRect(
-fuzzRange - 20,
-fuzzRange - 10,
offscreenWidth + 2 * (fuzzRange + 20),
tightHeight + 2 * (fuzzRange + 10)
);
if (isClicking) {
targetIntensity = 1;
} else if (isGlitching) {
targetIntensity = 1;
} else if (isHovering) {
targetIntensity = hoverIntensity;
} else {
targetIntensity = baseIntensity;
}
if (transitionDuration > 0) {
const step = 1 / (transitionDuration / frameDuration);
if (currentIntensity < targetIntensity) {
currentIntensity = Math.min(currentIntensity + step, targetIntensity);
} else if (currentIntensity > targetIntensity) {
currentIntensity = Math.max(currentIntensity - step, targetIntensity);
}
} else {
currentIntensity = targetIntensity;
}
if (direction === 'horizontal') {
// Horizontal: shift each row left/right
for (let j = 0; j < tightHeight; j++) {
const dx = Math.floor(currentIntensity * (Math.random() - 0.5) * fuzzRange);
ctx.drawImage(offscreen, 0, j, offscreenWidth, 1, dx, j, offscreenWidth, 1);
}
} else if (direction === 'vertical') {
// Vertical: shift each column up/down
for (let i = 0; i < offscreenWidth; i++) {
const dy = Math.floor(currentIntensity * (Math.random() - 0.5) * fuzzRange);
ctx.drawImage(offscreen, i, 0, 1, tightHeight, i, dy, 1, tightHeight);
}
} else {
// Both: shift each row horizontally, then shift each column vertically
// First pass: draw with horizontal displacement to a temp position
for (let j = 0; j < tightHeight; j++) {
const dx = Math.floor(currentIntensity * (Math.random() - 0.5) * fuzzRange);
ctx.drawImage(offscreen, 0, j, offscreenWidth, 1, dx, j, offscreenWidth, 1);
}
// Second pass: read what we just drew and apply vertical displacement
const tempData = ctx.getImageData(0, 0, offscreenWidth + fuzzRange, tightHeight + fuzzRange);
ctx.clearRect(
-fuzzRange - 20,
-fuzzRange - 10,
offscreenWidth + 2 * (fuzzRange + 20),
tightHeight + 2 * (fuzzRange + 10)
);
ctx.putImageData(tempData, 0, 0);
for (let i = 0; i < offscreenWidth + fuzzRange; i++) {
const dy = Math.floor(currentIntensity * (Math.random() - 0.5) * fuzzRange * 0.5);
const colData = ctx.getImageData(i, 0, 1, tightHeight + fuzzRange);
ctx.clearRect(i, -fuzzRange, 1, tightHeight + 2 * fuzzRange);
ctx.putImageData(colData, i, dy);
}
}
animationFrameId = window.requestAnimationFrame(run);
};
animationFrameId = window.requestAnimationFrame(run);
const isInsideTextArea = (x, y) => {
return x >= interactiveLeft && x <= interactiveRight && y >= interactiveTop && y <= interactiveBottom;
};
const handleMouseMove = e => {
if (!enableHover) return;
const rect = canvas.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
isHovering = isInsideTextArea(x, y);
};
const handleMouseLeave = () => {
isHovering = false;
};
const handleClick = () => {
if (!clickEffect) return;
isClicking = true;
clearTimeout(clickTimeoutId);
clickTimeoutId = setTimeout(() => {
isClicking = false;
}, 150);
};
const handleTouchMove = e => {
if (!enableHover) return;
e.preventDefault();
const rect = canvas.getBoundingClientRect();
const touch = e.touches[0];
const x = touch.clientX - rect.left;
const y = touch.clientY - rect.top;
isHovering = isInsideTextArea(x, y);
};
const handleTouchEnd = () => {
isHovering = false;
};
if (enableHover) {
canvas.addEventListener('mousemove', handleMouseMove);
canvas.addEventListener('mouseleave', handleMouseLeave);
canvas.addEventListener('touchmove', handleTouchMove, { passive: false });
canvas.addEventListener('touchend', handleTouchEnd);
}
if (clickEffect) {
canvas.addEventListener('click', handleClick);
}
const cleanup = () => {
window.cancelAnimationFrame(animationFrameId);
clearTimeout(glitchTimeoutId);
clearTimeout(glitchEndTimeoutId);
clearTimeout(clickTimeoutId);
if (enableHover) {
canvas.removeEventListener('mousemove', handleMouseMove);
canvas.removeEventListener('mouseleave', handleMouseLeave);
canvas.removeEventListener('touchmove', handleTouchMove);
canvas.removeEventListener('touchend', handleTouchEnd);
}
if (clickEffect) {
canvas.removeEventListener('click', handleClick);
}
};
canvas.cleanupFuzzyText = cleanup;
};
init();
return () => {
isCancelled = true;
window.cancelAnimationFrame(animationFrameId);
clearTimeout(glitchTimeoutId);
clearTimeout(glitchEndTimeoutId);
clearTimeout(clickTimeoutId);
if (canvas && canvas.cleanupFuzzyText) {
canvas.cleanupFuzzyText();
}
};
}, [
children,
fontSize,
fontWeight,
fontFamily,
color,
enableHover,
baseIntensity,
hoverIntensity,
fuzzRange,
fps,
direction,
transitionDuration,
clickEffect,
glitchMode,
glitchInterval,
glitchDuration,
gradient,
letterSpacing
]);
return <canvas ref={canvasRef} className={className} />;
};
export default FuzzyText;