"use client";
import { Badge } from "@/components/ui/badge";
import { motion, useReducedMotion } from "framer-motion";
export function HoverExpandCard() {
const shouldReduceMotion = useReducedMotion();
return (
<div className="">
<motion.div
whileHover={shouldReduceMotion ? undefined : { y: -10, scale: 1.015 }}
whileFocus={shouldReduceMotion ? undefined : { y: -10, scale: 1.015 }}
transition={{ type: "spring", stiffness: 260, damping: 26 }}
className="group rounded-3xl border border-border/60 bg-card/80 p-6 backdrop-blur-xl transition-shadow duration-300 hover:shadow-[0_28px_90px_-40px_rgba(15,23,42,0.75)] focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-primary/40 focus-visible:ring-offset-2 focus-visible:ring-offset-background"
tabIndex={0}
role="group"
aria-label="Hover expand card demonstrating glassmorphic elevation."
>
<div className="relative mb-4 h-40 overflow-hidden rounded-2xl border border-border/60 bg-gradient-to-br from-foreground/10 via-background/40 to-transparent">
<motion.div
aria-hidden
className="absolute inset-0 bg-[radial-gradient(circle_at_30%_20%,rgba(255,255,255,0.4),transparent_55%),radial-gradient(circle_at_80%_0%,rgba(79,70,229,0.45),transparent_60%)] transition-transform duration-500"
whileHover={shouldReduceMotion ? undefined : { scale: 1.05 }}
/>
</div>
<Badge
variant="outline"
className="mb-3 w-fit rounded-full border-border/60 bg-white/5 px-3 py-1 text-[10px] uppercase tracking-[0.3em] text-muted-foreground"
>
Feature
</Badge>
<h3 className="mb-2 text-xl font-semibold text-foreground">
Beautiful Card
</h3>
<p className="text-sm leading-relaxed text-muted-foreground">
Hover or focus to gently lift and expand the surface. Animations stay
calm but responsive, matching the glassmorphic system.
</p>
</motion.div>
</div>
);
}